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Help me start my research!

Kishwaukee College Library

Find Facts

  • Find factual background information like NAMES, NUMBERS, and HISTORY.
  • The videos show you how!

NAMES — Important people and groups

Examples:

  • Media critic Anita Sarkeesian studies women in gaming culture
  • WIGJ (Women in Games Jobs) is a group that supports women in gaming professions

NUMBERS — Statistics and data

Examples:

  • The average gamer is 30 years old and has been playing for 12 years
  • As of 2011, 58% of gamers were male and 42% were female

HISTORY — Timelines and key events

Examples:

  • According to a 1982 survey, only about 20% of arcade game players were female
  • In a 2015 survey, 48% of women reported playing video games

Next: Explore key concepts and issues for your topic!

Click "Explore Concepts and Issues" to continue.